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The neverhood game manual
The neverhood game manual







the neverhood game manual

Don’t expect it to make too much sense and you’ll be just fine.ĭespite getting good reviews in the gaming press, the title didn’t sell well.

the neverhood game manual

Naturally, Klaymen’s path will also be blocked by traps and the odd enemy, but the entire affair never takes itself too seriously and frequently resorts to absurdist, slapstick humour. Along the way, players will solve puzzles that aren’t too difficult but nonetheless require a bit of abstract thinking and unconventional logic to solve. This begins an epic descent deep into the game’s internal mythology, which details the creation of the clay universe and the role of its supreme being. Our protagonist wakes up and has to find out where he is and what his world is all about. While it may sound like a playable chunk of claymation, the title’s theme and tone veers off into a somewhat different, surreal direction. That’s right, folks: the entire game was constructed out of two tons of clay, long before anybody thought of The Swapper. True to his name, Klaymen is rendered entirely out of clay, which isn’t a problem since the world he inhabits shares the same properties. The Neverhood puts players in the feet of Klaymen, who is a bizarre, vaguely humanoid creature with a slight resemblance to a duck.

#THE NEVERHOOD GAME MANUAL WINDOWS#

Today we’ll be looking at The Neverhood, one of TenNapel’s efforts which graced the world way back in the Windows 95 era in the form of a point-‘n’-click adventure game. He’s a fellow with some strange ideas, isn’t he? Oddball characters and offbeat humour are his specialties, so it’s not too surprising that a few of his works flew under the radar of mainstream appeal. About that Doug TenNapel guy… you know who I’m talking about, right? The same dude who brought the world Earthworm Jim? Yeah, him.









The neverhood game manual